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1. Bring Back Murder Taxis! - in Feedback/Requests [original thread]
Honestly they should just bring back that neat explosive paint so infantry doesn't need to worry about AV as we will all blow up for going too quickly over a hill.
- by Herrick Arcos - at 2014.07.11 15:06:00
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2. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Tanking is the only reason I have stayed with dust for so long (aside from the many great people I have met) and to this day I love being killed by other tanks, well organized AV and skilled / squirrely players yet nothing irritates me note than J...
- by Herrick Arcos - at 2014.07.11 15:02:00
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3. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
I still cant help but find it strange that we are using ladders when teleportation technology is not only accessible but mobile. We should not be worrying about chutes and ladders this far into the future.
- by Herrick Arcos - at 2013.07.30 23:52:00
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4. Unresponsive Vehicle Module Activation - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: Through my own testing I have found that usually the cause of this is letting go of the stick before letting go of the selector wheel button. Are you positive you held the stick firmly in place, then let go of R2? I'm...
- by Herrick Arcos - at 2013.05.27 20:04:00
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5. [REQUEST] Configurable Vehicle Settings - in Feedback/Requests [original thread]
Den-tredje Baron wrote: I think you overcomplicate it a bit. Vehicle users already have a lot to do they don't need a excel ark dropdown when they simply have to lock blueberries out of their tank. In a desperate moment when they need to recal...
- by Herrick Arcos - at 2013.05.27 20:00:00
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6. Unresponsive Vehicle Module Activation - in Feedback/Requests [original thread]
I have lost three tanks this build because I activated my Armor Repair, only to find it did not activate and my tank was on fire. At one point it took three attempts to get my repair to activate. I seldom have problems with other modules but find ...
- by Herrick Arcos - at 2013.05.27 18:49:00
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7. anti tank rifle - in Feedback/Requests [original thread]
Unless this is a heavy only weapon, it would be ridiculous. There is a plethora of AV weapons to choose from and only two choices of tank, armor or shield. Until we have more advanced tanks, ones that are not militia tanks in disguise, there shoul...
- by Herrick Arcos - at 2013.05.27 16:58:00
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8. Scrambler Rifle - in Feedback/Requests [original thread]
I agree completely. The heat build up is not crazy terrible but it definitely needs to be scaled back a touch. When a redberry can spam Tac AR rounds without worry of overheating and with greater range, the weapon becomes outmatched. Other than th...
- by Herrick Arcos - at 2013.05.15 01:19:00
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9. Feedback - Reduce Scrambler Rifle Overheating Buildup... - in Feedback/Requests [original thread]
Zeylon Rho wrote: I'd recommend they change the Scrambler passive from charge-speed to heat-build-up reduction. The former passive does absolutely nothing for you if you're using assault variants, which is stupid. This is completely true. Th...
- by Herrick Arcos - at 2013.05.15 01:14:00
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10. Suggestion: Entry and Exit animations for vehicles. - in Feedback/Requests [original thread]
I completely agree and have been planning on requesting this for a while now. I think the immersion in this game is severely lacking and more mechanics like this should come into play. It is unbelievable that a pilot can mystically appear outside ...
- by Herrick Arcos - at 2013.05.12 18:15:00
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11. Announcements should be in-game. - in Feedback/Requests [original thread]
Sylvana Nightwind wrote: On fanfest they said that they will send in-game mails from Uprising onwards. That is a start but I for one would like to see in game advertisements, similar in execution to the Quaff billboards in EVE.
- by Herrick Arcos - at 2013.05.06 11:11:00
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12. Announcements should be in-game. - in Feedback/Requests [original thread]
I agree, this would go a long way in educating the average player. We already conveniently have television sets in our quarters, just replace the Donnie Darko rabbit with some news once and a while and shazam, educated masses.
- by Herrick Arcos - at 2013.05.06 10:51:00
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13. [Feedback &Suggestion] Shell shock and suit display distortion. - in Feedback/Requests [original thread]
+1. There currently is not nearly enough immersion. Something like this would go a long way.
- by Herrick Arcos - at 2013.05.06 04:13:00
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14. Nuclear bombs - in Feedback/Requests [original thread]
Dagger-Two wrote: Yeah, because the titan's reactors detonated in space, and only the front 7km section fell to the planet, a 7km section that weighed considerably less than, say, a 7km meteorite because it was a ship filled with empty space. (...
- by Herrick Arcos - at 2013.05.06 04:08:00
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15. Vehicle callback will be abused - in Feedback/Requests [original thread]
Ops Fox wrote: slypie11 wrote: BOZ MR wrote: slypie11 wrote: What's to stop people from calling back their vehicle when it's almost destroyed? Why are you allowed to change suits with supply depots and get insta-full heal and spam av...
- by Herrick Arcos - at 2013.05.04 05:04:00
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16. Question about recalling vehicles - in Feedback/Requests [original thread]
This is why we should be allowed to lock vehicles. I hate running a tank and knowing that if I get an orbital it will be dangerous to attempt to use it as any old blueberry can hop right in.
- by Herrick Arcos - at 2013.05.04 03:08:00
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17. Vehicle callback will be abused - in Feedback/Requests [original thread]
Though it takes some time, there is nothing stopping a tanker from recalling his tank when he is pinned down behind cover by av or an enemy tank. All that is needed is some cover and a few moments to hack.
- by Herrick Arcos - at 2013.05.04 03:06:00
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18. Whats The Point? - in Feedback/Requests [original thread]
Zero Harpuia wrote: RejectedUsername wrote: Have you guys noticed that this game is not even out. I do understand where you are coming from OP but right now I think it is best for CCP to focus on fixing the bugs that are in the game (i.e. sp...
- by Herrick Arcos - at 2013.05.02 03:55:00
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19. Whats The Point? - in Feedback/Requests [original thread]
Interaction would be amazing, but I'm thinking that as Cosgar said, it would be nice to have some neutral automated drones or some sort of automation happening to show that the place does not power down so that we can have the playground for fight...
- by Herrick Arcos - at 2013.05.01 21:32:00
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20. Whats The Point? - in Feedback/Requests [original thread]
Cosgar wrote: It would be pretty cool to see some active equipment like neutral drones, conveyer belts, cranes and the like. Especially if you could use them to your advantage in a fight. That's exactly what I'm talking about, it would make ...
- by Herrick Arcos - at 2013.05.01 09:15:00
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